Ruffles AmiGo

About

This was a cooperative multiplayer AR game made for the new Ruffles packaging campaign.
One player would control the camera and the other would control the arms, the goal was to grab the most chips for the level duration.
It had friend list, voice chat, power-ups and you could toggle AR on/off.

This project was developed by Sioux Group.

My main roles

Lead Game Designer:

  • Designing Friends features
  • Designing Core gameplay

Programmer:

  • Core gameplay
  • Art integration
  • Level design
  • AR stuff

Project Manager / Producer:

  • Dev and Art team management
  • Outsourcing management